Game Design
& Development
Games are fun and I want to have fun building them, I have worked on simple Puzzle games and more complex online Social Games for some of the industry's leading companies.
Social Games
I have helped build some of the webs amazing social games with fun interactions and user engagement, keeping the players hooked and wanting more. Providing regular new feature releases, concepts and ideas for game expansion.
Phase 3 Games
For JavaScript based games I generally favour the Phaser 3 Game Engine as it provides the modules and utilities required for swift development and deployment.
Game Design
Game design is all about creating and engaging, entertaining and addictive game for your players to keep them coming back for more, if you already have artwork and concepts, I can help evolve your ideas.
Cool & Fun
I design & development seriously but games are fun and I want to have fun building them, and more importantly I want the users to have fun playing them.
Budgets & Affordability
I can tailor the game feature release to cater for tight budgets with Agile cycles and rapid iterations allowing development on your game to continue or be paused at anytime to allow for budget reviews.
Get your Social RPG Game online with my methodical development strategies catering for regular feature releases.
About my Skills
I worked on some of the webs exciting social games for the industries giants' such as Zoomumba and Fantasyrama. In the past I were more specialized in Adobe (formerly Macromedia) Flash gaming, developing advanced ActionScript games for the Flash Browser plugin and AIR Desktop.
As the technologies on the internet advanced and HTML 5 were born my focus for online gaming is now driven more by the HTML 5 Canvas and JavaScript programming Language when working with 2D Perspective Games or the powerful Unity 3D for high end 3D Games.
Game Character Design
Our illustrators and 3D modellers can create unique and detailed characters for your game.
Any Type of Game
I am happy to build any type of game within ethical boundaries, my games can be Web based or compiled for Mobile App store deployed, Unity 3D Game development focus has been primarily web based however I have scope for more involvement in console based gaming platforms.
Strategies and technology
My game development methodologies are in line with my strategies for Agile Development, Social gaming and the captivation of the user does necessitate faster development and feature release cycles. Agile sprints dependant on the scale of feature implementation would generally be reduced to weekly sprints, allowing for rapid deployments which would be done at the end of the QA cycle for the Sprint.
Frameworks and Software
For Web based games I can either build Vanilla Games using HTML Canvas or WebGL, an approach I would adopt for more straightforward games. More complex games requiring game physics would be built using Phaser 3 Game Engine.
Mobile based game apps would be build if complex and requiring exceptional rendering using Unity 3D or CoronaLabs.
Gamification For eLearning
An interesting trend that has appeared over the years is the Gamification of interactions and assessments within eLearning Digital Products. I can implement this strategy within my Learning Products, read more about my eLearning Development Solutions, or read my blog article on Learning Management Systems.
Example Games
Below is a sample of the types of games I have created, from simple puzzle and quiz games, to complex interactive social games.